HomeInteractive video planning
Interactive video planning
Creation typeInteractive video planning

Plan interactive video stories with choices and timelines

Interactive video projects use segments and timelines as their structure, keeping shots, video, audio, voice, and branching choices in clear project files in your browser. You can optionally use AI to draft choice points, shot lists, and voice plans; this page focuses on interactive narrative planning, organization, and backup rather than pretending to be a full video editor.

100% open source and local-first by default; your work is not automatically uploaded to GenStory.cc servers, and can be manually synced to your own cloud drive after authorization.
Local-first
Structured project files
Preview and export

Creation type

Core workflow

Keep story, assets, and runnable output inside one clear project structure that can keep growing with you.

01

Segments and timelines

Each segment can have its own metadata, timeline, and choices for planning multi-part interactive content.

02

Traceable media assets

Video, visual, and voice assets are registered with logical IDs in assets/index.yml so shot plans stay aligned with files.

03

Branching narratives

Describe choices and subsequent segments in the script so the viewer's actions become part of the story structure.

Prompt workspace

AI prompt examples

These examples show where the optional AI assistant fits: read the project context and project rules first, then propose drafts, structure, or asset prompts that you can review and edit. Project files still stay local in this browser by default.

Define the creative goal and asset relationships first, then turn prompts into reusable, traceable project material.

01 Design choice points for an interactive video

Good for: Segment goals, choice labels, next segments, and filming or voice needs

Using the current interactive video project's segments and timeline, design three choice points. For each one, specify when it appears, the option labels viewers see, the next segment to open, shots that need filming, and voice lines that need recording. Do not assume a full video editor is available.

02 Turn a short-film idea into a production list

Good for: Shot list, audio assets, branch map, and risks to confirm

Turn this idea into an interactive video project plan: viewers change the ending by choosing different phone messages. Output the segment list, shot list, audio and voice asset logical IDs, choice-point relationships, and questions that must be answered before filming.

03 Create pre-production visual reference prompts

Good for: Prompts for styling, props, mood frames, and shot references

Read the interactive video project's segments, characters, and timeline. Write four image prompts for pre-production references: protagonist styling, key phone prop, night hallway mood, and a branching-ending shot reference. For each one, state its use, composition, lighting, costume or prop details, text and logo exclusions, and a suggested asset logical ID. Do not treat these references as filmed video assets.

04 Review branch risks and production gaps

Good for: Open branches, missing shots, audio gaps, and a pre-production checklist

Check whether the current interactive video's segments, timeline, and choices are complete. List choices without follow-up segments, missing video or audio assets, lines to confirm before voice recording, and the five production risks to resolve first.

FAQ

How this creation type works, how backups fit in, and where publishing begins.

What is interactive video useful for?

It fits narrative work built from video clips, voice, timelines, and branching choices, such as interactive shorts and branching stories.

What stage of an interactive video project is this for?

It is especially useful during planning and structure work: map segments, shots, choices, and asset relationships before moving into shooting, editing, or publishing.

How are interactive video media files managed?

Media assets are registered with logical IDs in assets/index.yml, and project files reference shots, video, and voice through those IDs.